One of the things I’ve learned
about myself and GM’ing is I that as much as I enjoy running D&D,
I enjoy running D&D more when it’s not the only thing I’m
running. Strangely, running a non-D&D game concurrently with a
D&D game or two helps keep me from getting bored with my D&D
game(s) and strangling them in a bathtub or otherwise abruptly ending
them. Earlier this year I ran a three session mini-campaign of
Apocalypse World and not only did it change the way I ran D&D by
letting me see how another system handles issues in games, but it
also provided at outlook for ideas and energies that would not have
had a place in either of the two D&D Next campaigns I’m
running.
"Well who handles the 'Good Guys'?"
Assorted thoughts on running RPGs and getting to play them occasionally as well.
"Woah! I think the less hurtful term is 'Protagonists'."
Friday, May 23, 2014
Friday, May 16, 2014
In the Lair of the Ginger Giant: Antagonist Relations Podcast Episode 3 - Rocket Sled to Failure
Long time no podcast... but I finally returned to the lair of the Ginger Giant.
Discussed herein: The depressing end of my Apocalypse World game, things I'm stealing for my Fading Suns game, my online Vampire the Dark Ages influence game and a long tangent on player assumptions leading to wild conclusions. Oh, we also touch on my blog post about Failure. Also, other things, but I forget.
Episode Three: Rocket Sled to Failure
We also recorded a second secret podcast that may never see the light of day or the ears of listeners.
PS. Thomas, who is taking over GM duties on future Online Influence Games, started a new blog: A Game of Influence If you want to read all about our continuing adventures in attempting to improve influence style games, which I touched on tangentially in my "LARP's Lessons Lost" post, then you'll enjoy his new blog. I expect to be a regular commentator.
Discussed herein: The depressing end of my Apocalypse World game, things I'm stealing for my Fading Suns game, my online Vampire the Dark Ages influence game and a long tangent on player assumptions leading to wild conclusions. Oh, we also touch on my blog post about Failure. Also, other things, but I forget.
Episode Three: Rocket Sled to Failure
We also recorded a second secret podcast that may never see the light of day or the ears of listeners.
PS. Thomas, who is taking over GM duties on future Online Influence Games, started a new blog: A Game of Influence If you want to read all about our continuing adventures in attempting to improve influence style games, which I touched on tangentially in my "LARP's Lessons Lost" post, then you'll enjoy his new blog. I expect to be a regular commentator.
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