Or how can a GM trick his players into forming a party that is both this
and occasionally this...
Thomas insisted that I give the new Netflix reboot of Voltron, Voltron: Legendary Defender, a try, and I'm incredibly glad I did. I have very few memories of the Voltron TV series that aired on American TV in the 80s. I'm certain I saw re-runs in syndication and I had the Voltron figure that combined all 5 lions, though I lost the sword and paladin figures before I started elementary school. Which is to say, I knew Voltron, but didn't have many definite and concrete memories and went into Voltron: Legendary Defender with only hazy memories of what came before.
Now, I won't try to claim that V:LD is high art or ground-breaking for a 'kids show' in the way that I might for Adventure Time, Steven Universe or Over the Garden Wall, but I did find it enjoyable and I'm looking forward to the second season. There's a slow bit in the middle of the series with some rock people and a friend remarked to me that there's a lot of it that revolves around them not being able to or wanting to form Voltron, but what I keep going back too as I think about the show is how it could be an excellent model for a D&D style adventuring party.


