Showing posts with label classical. Show all posts
Showing posts with label classical. Show all posts

Friday, June 1, 2018

Music to Game to: Scott Walker - The Childhood of a Leader (Original Motion Picture Soundtrack)

I listen to a lot of music (over 40 days worth in 2017 according to last.fm) and I find that few things help me keep the mood of a game foregrounded in my mind like a good soundtrack. Plus, I’ve discovered that when I’m playing music to a speaker via Bluetooth, I’m less likely to be on my phone, lest my players hear any stray sounds, letting me better model engagement during a game. To that end, I want to share some of my favorite music to game to; the albums that inspire and inflame my imagination and that I’ve found work well as background music for games as well. I’ll do a mini-review and cover the basics of what mood it helps me set.

SCOTT WALKER – THE CHILDHOOD OF A LEADER (ORIGINAL MOTION PICTURE SOUNDTRACK)

I’m not going to recommend many soundtracks with this blog series, after all, they are well trod ground. Many an article or post about music for RPGs references the Lord of the Rings Soundtrack (without going back to check, I feel like the Master and Commander soundtrack is also strangely well represented in this oeuvre). So, why recommend The Childhood of a Leader soundtrack?

Firstly, it is composed by the legendary Scott Walker (as opposed to the aggressively boring, anti-democratic Wisconsin politician who sullies the name), but Noel Scott Engel, who took the moniker Walker at the formation of the 60’s pop trio, the Walker Brothers. With JG Thirlwell, Walker is in my mind, one of the very best composers of the 21st century. If you doubt it, I will direct your attention to the epic “SDSS14+13B (Zercon, A Flagpole Sitter)” which mixes references to ascetics of Roman Antiquity, astronomy, insults, flatulence and more in 21 minutes. And I’ve written before on Scott’s collaboration with Drone Metal titans Sunn O))) before.

Secondly, unlike the tried and true soundtracks of LotR or other blockbusters, your players (and let’s be honest, you as well) have probably never seen The Childhood of a Leader. It is not a stirring, epic score, but a suspenseful and uncanny one. This is probably not music for your fantasy hearbreaker game or your sci-fi epic, but would work tremendously well for a horror/suspense game set anytime in the 20th century. There are quiet lulls suddenly torn apart by blasts of horns, strings and percussion. This is an album of music to put in the mix when you want your players to be unsettled and on edge.


  • Vocals?...No
  • Music Genre(s)…Classical
  • Perfect for…Horror, suspense and paranoid games set in the 20th century.
  • If you only grab one track, make it...The track, “The Meeting”, which begins with swirling and nausea inducing strings and then settles into a tense silence punctuated by low bursts of horns, the returning strings and flute or piccolo whistles.



Friday, May 4, 2018

Music to Game To: Mario Batkovic - Mario Batkovic

I listen to a lot of music (over 40 days worth in 2017 according to last.fm) and I find that few things help me keep the mood of a game foregrounded in my mind like a good soundtrack. Plus, I’ve discovered that when I’m playing music to a speaker via Bluetooth, I’m less likely to be on my phone, lest my players hear any stray sounds, letting me better model engagement during a game. To that end, I want to share some of my favorite music to game to; the albums that inspire and inflame my imagination and that I’ve found work well as background music for games as well. I’ll do a mini-review and cover the basics of what mood it helps me set.


Another album I discovered via The Quietus, a very fitting entry in their list of the best albums of 2017. Here’s how they describe the album…

Mario Batkovic is a Bosnia-born, Swiss virtuoso solo accordion player whose self-titled LP is a rich, opulent delight. Classically trained at the Hochschule für Musik und Theatre in Hannover, Batkovic finds an immense strength in nothing but his one instrument, plumbing stunning depths that are sometimes mournful, sometimes unsettling, and sometimes sublimely beautiful.[blurb by] Patrick Clarke

The album is richly evocative, the shear versatility of the accordion explored wonderfully. The mournful and unsettling moments that populate the album make it perfect for any game set in the dark forests of say, Barovia, or the like. You can easily imagine a Vistani musician playing this music, supernatural skill creating its haunting melodies and echoing notes.

  • Vocals?...No
  • Music Genre(s)…Classical, Contemporary, Avant-garde
  • Perfect for…Any game where you want to add a haunting Eastern European feel.
  • If you only grab one track, make it…Semper”, where higher notes pulse along, as deep and dark bass notes emerge periodically to give the song an ominous cast.



No ICE in Minnesota itch.io bundle

My silly one page RPG about throwing a holiday party for vampires, That Familiar Holiday Spirit , is part of the No ICE in Minnesota bundle ...