Showing posts with label World of Dungeons 1979. Show all posts
Showing posts with label World of Dungeons 1979. Show all posts

Tuesday, February 13, 2018

Returning Soon... Plus a podcast from only... oh... 10 months ago...


Well, this is embarrassing... I've really let this blog go, haven't I? Though I did manage to update before it had been a full year.

Basically I had a game fall apart as the rules system proved to be unable to do what it advertised (*cough* Iron Edda *cough*) and I hit a rut blog-wise, where I realized that I was spending all my time "running" games taking notes so I could write blog posts instead of, ya know, enjoying running the game.

I've done a good job keeping games going, for the most part, my Wednesday Group took up Beyond the Wall and that campaign is nearly a year old, my 13th Age Eyes of the Stone Thief game is still going strong and Christy and I hosted a very successful Extra Life event, but I just never really got back to the blog.

Now, though, I've got somethings planned that I can write about that will hopefully be interesting, useful or maybe even both, without relying on trying to just write up my last game session.

So stay tuned, I should be back on a regular posting schedule by March 2018, fingers crossed.

In the meantime, here's the last Antagonist Relations Actual Play Podcast of A Red and Pleasant Land. Schedules have yet to align again, and this might just be the last aRaPL actual play (or the last one for a while, at least), but in the meantime enjoy, and perhaps I'll go back and listen to it again myself to provide commentary.

Also, apologies to any who have been waiting for the next post from this blog. I think Blue Zoidberg sums it up pretty well...

Thursday, March 16, 2017

"A Red Rumspringa" - Antagonist Relations Actual Play Podcast 8 - GM Commentary

emiT niaga rof rehtona tsinogatnA snoitaleR deR dna tnasaelP dnaL hcranalP xedoC dlroW fo snoegnuD 9791 lautcA yalP tsacdoP MG yratnemmoc. oG kcab dna netsil ot eht tsacdop, gnikiV larenuF no ytfihS dnoP, erofeb gnidaer. sihT lla smees os suoivbo that ev’I depyt hcae drow sdrawkcab rof siht gninraw.

Comments are in roughly chronological order as I listen to the podcast for the umpteenth time...



Friday, February 10, 2017

Viking Funeral On Shifty Pond - Antagonist Relations Actual Play Podcast 8

Wait, a Seven of Diamonds but this is the eighth actual play podcast? You'll have to listen to find out...


Once again we descended into the lair of the Ginger Giant and recorded the continuing adventures of the Stonestrike sisters, Ochen and Harry Froggy Hoppington. I put in a shameless plug for my recent "Powered by the Apocalypse Style Looks for Fantasy RPG PCs" article, the PCs give Moth his Viking Funeral send-off on shifty pond. Plus whirl-wind romance, death, betrayal, ventriloquism forgiveness and the return of Thomasina, onion witch extraordinaire. All that and more in Viking Funeral On Shifty Pond - Antagonist Relations Actual Play Podcast 8.


Thursday, February 9, 2017

"I don't need any of these things, but I'm taking them." - Antagonist Relations Actual Play Podcast 7 - GM Commentary

You know the drill, go listen to the podcast for episode 7 first... Plus you'll get to peep the maps for this session.

It's been a while, but we're finally about to play episode 8 this week, so it's time to post my commentary for Meat is Meat as I prep. A Red and Pleasant Land is abbreviated as aR&PL below. Also, spoilers for the podcast, though I'll hide any spoilers for the players about upcoming sessions.

Comments are in roughly chronological order as I listen to the podcast for the umpteenth time...

A close up of the map of the dungeon, showing the starting point...

Friday, September 2, 2016

Antagonist Relations Actual Play Podcast 6 - GM Commentary + Bonus Antagonist Relations Commentary

First, go listen to Because They're Suckers - Antagonist Relations Actual Play Podcast 6 as that is the session that I'll be commenting on. A Red and Pleasant Land is abbreviated as aR&PL below. Also, spoilers for the podcast, though I'll hide any spoilers for the players about upcoming sessions.

Comments are in roughly chronological order as I listen to the podcast for the umpteenth time...

A Mome-rath... a boar that's a... bore...

Sunday, July 10, 2016

Additional Podcastery


Once again I descended into the Lair of the Ginger Giant to cast some pods.

First we have the 6th Antagonist Relations Actual Play Podcast: Because They're Suckers where the party, with a new Were-frog companion, descended into the dungeon below the Mirror Reflecting.

Second, we have a long and rambling actual, old-school Antagonist Relations Podcast, Roll a CON Save, where we talked about some of the shortcomings of 5e D&D and how we address them, games we want to run and I did some more convincing of Ben of the glory that will be Death Grind D&D before the three beers and late night caught up to me and we ran out of steam. We're going to try and be more focused on these in the future, and cover topics instead of (who am I kidding, in addition to) rambling on and on, so if you have a topic you'd like us to cover, reach out and let us know.

Thursday, June 30, 2016

Pudding Crisis/Plate Fort - Antagonist Relations Actual Play Podcast 5 - GM Commentary

First, go listen to Gary the Pudding: Pudding Party Part 2 - Antagonist Relations Actual Play Podcast 5 as that is the session that I'll be commenting on. A Red and Pleasant Land is abbreviated as aR&PL below. Also, spoilers for the podcast, though I'll hide any spoilers for the players about upcoming sessions.

Comments are in roughly chronological order as I listen to the podcast for the umpteenth time...

#RIPGARY



Tuesday, November 17, 2015

True Ingredients/"Masticating is Awesome" - Antagonist Relations Actual Play Podcast 4 - GM Commentary

First, go listen to Antagonist Relations Actual Play Podcast - Pudding Party Part 1 as that is the session that I'll be commenting on. A Red and Pleasant Land is abbreviated as aR&PL below. Also, spoilers for the podcast, though I'll hide any spoilers for the players about upcoming sessions.

Comments are in roughly chronological order as I listen to the podcast for the umpteenth time...

I decided to switch the intro song to the Legendary Pink Dots "Crumbs on the Carpet" and embrace fully the food theme...

Dinner whispers, "come and get it", poses on a plate
We shot it twice with anesthetic, still it bites the waiters
Till they're bleeding in the loo
So goddamned hot it burns their shoes
We lick them clean, we eat 'em too
Still there's room enough for more masala,
enchilladas, monkey brains and donkey doo
More masala, enchilladas, monkey brains and donkey doo
We'd eat the wall if it could walk and we could sink our forks in
We are what we eat
We are many-sided
Just you name it, sure we've tried it
Why hide it
(More masala, enchilladas, monkey brains and donkey doo)




Friday, November 13, 2015

Pudding Party Part 1 - Antagonist Relations Actual Play Podcast 4

Here is the fourth installment of our Actual Play of A Red & Pleasant Land utilizing the World of Dungeons 1979 rules set and Planarch Codex options. The Stonestrike Sisters and Ochen set off to fetch a pudding for the Witch, Thomasina, meeting new "friends" and discovering truths about all the delicious foods they've been eating.


Pudding Party Part 1 - Antagonist Relations Actual Play Podcast 4

And here is the Green and Pleasant Map I'm using, from Dyson's Dodecahedron

Wednesday, October 28, 2015

Grim World + Love Letters & Extra Life Thanks

Last Saturday I ran Grim World as a "pre-Halloween" one-shot game, which was a lot of fun and a few caveats. I'll provide a review below, but my biggest caveat was I put out a large invitation to 10+ players, thinking, as I often do, that I'd be lucky to get the four players I'd need to run... Instead, and much to my surprise, I ended up with 8 players (and 7 PCs, since there was some question if the 8th player would be able to attend so he shared a playbook with his GF) and as I always do when I run really large groups of players, I felt like I didn't do the best job of giving each PC a shot in the spotlight and let things get a little more chaotic and bogged down than I liked. But that's all on me and not on the players.

Speaking of, thanks to the incredible generosity of the players, Christy and I managed to raise $135 for Extra Life between the two of us.  I'm now over 75% to my goal (as of 10/28/2015) and if any of the players from the Grim World game want to go back and retroactively ask for any of the rewards I was offering, you certainly can. If you are a regular reader of the blog and haven't pitched in any support for the Extra Life campaign yet, we're nearing the end, with a little over two weeks left, so I hope you'll consider a donation, even if it's just $5.

Click here to skip the Grim World Review and go straight to my further thoughts on Love Letters...


Friday, October 9, 2015

Shady Hobo Moth and Witch Pies - Antagonist Relations Actual Play Podcast 3 - GM Commentary

First, go listen to Antagonist Relations Podcast - Episode 17 "I have my finger in many sinister pies!" as that is the session that I'll be commenting on. A Red and Pleasant Land is abbreviated as aR&PL below. Also, spoilers for the podcast, though I'll hide any spoilers for the players about upcoming sessions.

Comments are in roughly chronological order as I listen to the podcast for the umpteenth time...


Tuesday, October 6, 2015

Fiddly Bits - Old and New

An early illustration of a Medieval Elephant Drop?

Fiddly bits have been on my mind lately.Between running my Shattered World 5e-ish D&D game (as discussed here), running World of Dungeons 1979 with Planarch Codex for my non-D&D games and playing in Thomas' Church of Al-Qadim Sun-AD&D 2e game, I've been noticing more and more about the fiddly bits that make play more difficult, are easy to sweep aside when needed, easy to create and add in or just weird little things that make the game more enjoyable or at least more interesting. Then on this last Saturday I ran a last-minute-ish Birthday D&D game for a friend that brought a lot of the fiddliness into focus for me.


Friday, October 2, 2015

"I have my fingers in many sinister pies!" - Antagonist Relations Actual Play Podcast 3

Listen to episode three of our Actual Play of A Red & Pleasant Land utilizing the World of Dungeons 1979 rules set and Planarch Codex options. Pies, Witches, Accusations of Trollop'ry, Stolen Voices, Nearly Deadly Skeletons, this podcast has all of those things.



"I have my fingers in many sinister pies!" - Antagonist Relations Actual Play Podcast 3 

Also, please support our Extra Life drive!

You can also find our event/team donation page here and my personal donation page on the top right corner of THIS VERY BLOG (or here if you're too lazy to scroll elsewhere or use RSS or mobile). If you're a regular reader, please consider making a donation, even if it's only a few dollars. It goes to a good cause and the sooner I start getting a few donations, the less I'll need to spam my blog with pitches over the next month.

Wednesday, September 16, 2015

Pudding Recipe Antagonist Relations Actual Play Podcast 2 - GM Commentary

First, go listen to Antagonist Relations Podcast - Episode 15 - Pudding Recipe as that is the session that I'll be commenting on. A Red and Pleasant Land is abbreviated as aR&PL below. Also, spoilers for the podcast, though I'll hide any spoilers for the players about upcoming sessions.

Comments are in roughly chronological order as I listen to the podcast for the umpteenth time...

Saturday, September 5, 2015

Recently Cast Pods - From the Lair of the Ginger Giant



Two new pods have been cast, our second Actual Play of A Red & Pleasant Land, using the World of Dungeons 1979 Planarch Codex hack... Antagonist Relations Actual Play: Pudding Recipe. And a status update podcast where the Ginger Giant and I discuss the games we've run recently and those we'll run in the near future... Antagonist Relations Podcast - Episode 16 - Status Alert


Friday, August 21, 2015

Planarch Codex - Job Board & Canned Introduction


Here it is, the Job Board I'm using for my drop in when you can, pick up friendly World of Dungeons 1979 - Planarch Codex game.

Last Session: 9/7/2015
Last Update: 9/18/2015
 
Non-embedded version here.
 

Canned Intro:

You're a freebooter who's ended up in the planar city of Dis, ruled by the enigmatic Sultana and maintained by her Roadwardens. You need to scramble for enough dosh to pay the rent, get enough grub for your growling stomach and booze to carouse. Fortunately the city is full of Jobs, some jobs take you to other parishes in Dis, little bits of other cities on far-away planes that Dis has devoured and made part of itself. Other jobs take you to far off and dangerous planes, either through portals or perhaps on Tungsten Galleys across the Sea of Embers. A game of Feral Anthropologies, Corsairs, Freebooters and Low Brigands and a Ravenous City that is full of dangers.

More Planarch Codex Stuff on Antagonist Relations

Tuesday, August 18, 2015

Antagonist Relations Actual Play Podcast 1 - GM Commentary

First, go listen to Antagonist Relations Podcast - Episode 14 - The Family That Yanks Together as that is the session that I'll be commenting on. A Red and Pleasant Land is abbreviated as aR&PL below. Also, spoilers for the podcast, though I won't post any spoilers for the players about upcoming sessions.


Friday, August 14, 2015

In the Lair of the Ginger Giant - Pod People

Two, count 'em, two new podcasts.

First, Antagonist Relations Podcast Episode 13 - Owlbears and Wendigos. In which the Ginger Giant and I discuss the games we've been running and playing lately, with our better halves providing insights into what it's like to be subjected to our GMing.

Second, the first of our new Actual Play podcast series, wherein I run A Red and Pleasant Land using the Planarch Codex hack of World of Dungeons 1979 (itself a Dungeon World Hack) -  Antagonist Relations Podcast - Episode 14 - The Family That Yanks Together

No ICE in Minnesota itch.io bundle

My silly one page RPG about throwing a holiday party for vampires, That Familiar Holiday Spirit , is part of the No ICE in Minnesota bundle ...