One of the most obvious things that distinguishes the 5th Edition World of is the shift from standard d10s to ten-sided dice with icons that correspond to:
- 1-5 = Blank/Failure
- 5-9 = Success
- 10 = Potential Critical Success.
One of the most obvious things that distinguishes the 5th Edition World of is the shift from standard d10s to ten-sided dice with icons that correspond to:
Full disclosure: I have been a paid contractor for Renegade Game studios working as a Test Reader on World of Darkness books that have included Hunter: The Reckoning 5th Edition products. I did not work on the corebook or any of the other products covered specifically in this review, nor was I paid for this review. This review is my personal opinion. That said, I am writing this review to help promote some upcoming Storyteller's Vault material I will be publishing for Hunter, so it is not entirely without Crassly Commercial motives. You can find my full list of RPG credits here.
I think Hunter: The Reckoning 5th Edition is a great introduction for new and returning players to the 5th Edition World of Darkness. It works well for both one-shots and longer chronicles, the rules are easy to explain and on the balance its strengths outweigh its weaknesses. I would recommend it to any Gamemaster or group interested in a modern day horror RPG focused on hunting the supernatural.
It's a silly game about being the servant of a vampire during the holiday season & you can download a pdf of it on my new itch.io page for free or name your own price.
Dusting the cobwebs off this old blog as I prepare to do more RPG writing and development... It's been a while hasn't it?
The Saltmarsh Register is the in-game newspaper I invented for the Ghosts of Saltmarsh game I run online every other Saturday. It is reprinted here to give others a taste of how that game has developed. WARNING, it may have spoilers for the Ghosts of Saltmarsh adventure, though I have deviated a bit from the published module.
The Saltmarsh Register is the in-game newspaper I invented for the Ghosts of Saltmarsh game I run online every other Saturday. It is reprinted here to give others a taste of how that game has developed. WARNING, it may have spoilers for the Ghosts of Saltmarsh adventure, though I have deviated a bit from the published module.
The Saltmarsh Register is the in-game newspaper I invented for the Ghosts of Saltmarsh game I run online every other Saturday. It is reprinted here to give others a taste of how that game has developed. WARNING, it may have spoilers for the Ghosts of Saltmarsh adventure, though I have deviated a bit from the published module.
A set of four Hunter dice, two orange regular dice and two black Desperation dice, showing the range of results with standard d10s underneat...