Sometimes it feels incredibly dull to simple give out 12 copper or 6 gold, so I've written up a 2d12 Table to help determine the vintage of any coins my players might find in a game. Why not make them wonder why that goblin has four silver pieces of ancient coinage from a distant land or if the snake person they just murderized had counterfeit coins to distribute or if they were unaware of that fact.
2d12 |
Coin Vintage |
2 |
Magical or enchanted |
3 |
Magical or enchanted |
4 |
Distant, ancient coinage |
5 |
Distant, ancient coinage |
6 |
Distant, ancient coinage |
7 |
Distant, recently minted |
8 |
Distant, recently minted |
9 |
Distant, recently minted |
10 |
Local, recently minted |
11 |
Local, recently minted |
12 |
Local, recently minted |
13 |
Local, recently minted |
14 |
Local, recently minted |
15 |
Local, recently minted |
16 |
Local, recently minted |
17 |
Local, ancient coinage |
18 |
Local, ancient coinage |
19 |
Local, ancient coinage |
20 |
Counterfeit, local |
21 |
Counterfeit, local |
22 |
Counterfeit, local |
23 |
Counterfeit, distant |
24 |
Counterfeit, ancient |
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