Inspired by the incredibly excellent Weird Magic Item generator over at Donjon.bin.sh, I've been coming up with a few of my own system agnostic weird magic items to put in the many games I run, be they 13th Age or Beyond the Wall...
Eventually I want to try and put them into a randomizer, but I need to generate a few first. I'm going to try and post one every other Wednesday. Please let me know if you end up using an item I've created in your own game. You can find the entire series here...
Eventually I want to try and put them into a randomizer, but I need to generate a few first. I'm going to try and post one every other Wednesday. Please let me know if you end up using an item I've created in your own game. You can find the entire series here...
Belt Buckles of Bonded Action
These matching belt bucklers are in the shape of a thundercloud with a lightning bolt. When each buckle is worn by a pair of individuals, the wearer of a belt buckle can spend a bonus (or quick or minor depending on the action economy of the game) action to do the following as long as the other wearer is willing and conscious.
- Add to their speed up to the speed of the other belt buckle wearer. If this option is chosen, the other wearer loses that amount of speed on their next movement. The other wearer also gains +2 to AC on their next turn.
- Take an additional standard action. If this option is chosen, the other wearer loses their standard action on their next turn but gains +4 to AC until the start of the user's next turn.
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