I listen to a lot of music (over 40 days worth in 2017 according to last.fm) and I find that few things help me keep the mood of a game foregrounded in my mind like a good soundtrack. Plus, I’ve discovered that when I’m playing music to a speaker via Bluetooth, I’m less likely to be on my phone, lest my players hear any stray sounds, letting me better model engagement during a game. To that end, I want to share some of my favorite music to game to; the albums that inspire and inflame my imagination and that I’ve found work well as background music for games as well. I’ll do a mini-review and cover the basics of what mood it helps me set.
SHIRLEY COLLINS – LODESTAR
Famed folk singer and song collector Shirley Collins first full album after 38 years, these songs are given profound and resonant backing by experimental musicians Cyclobe. A collection of traditional songs with one original composition, they draw on the British folk ballad tradition which lend them well to games set in a post-medieval, pre-20th century settings that draw on folklore. Moving seamlessly between dread, levity, sorrow and beauty, the songs provide a rich palate for any game master to draw upon to set the mood.
SHIRLEY COLLINS – LODESTAR
Famed folk singer and song collector Shirley Collins first full album after 38 years, these songs are given profound and resonant backing by experimental musicians Cyclobe. A collection of traditional songs with one original composition, they draw on the British folk ballad tradition which lend them well to games set in a post-medieval, pre-20th century settings that draw on folklore. Moving seamlessly between dread, levity, sorrow and beauty, the songs provide a rich palate for any game master to draw upon to set the mood.
- Vocals?...Yes
- Music Genre(s)… Folk, Traditional
- Perfect for…Games with a folkloric or archaic feel that still have a vein of darkness running through them.
- If you only grab one track, make it... The deceptively dark and rich “Cruel Lincoln”, where the birds sing as the murderer’s deeds and punishment are narrated.